Threeasy
v0.1.20
Accessing top level ThreeJS variables
Seasoned ThreeJS users might be wondering how to access top level ThreeJS
variables, like Scene
, Camera
and Renderer
. These variables are all
still in place, there’s just attached to the app
variable. EG to change
the Scene
background color from the default black, to dodgerblue
, and to
move the Camera
back and up, you can access from the app
variable and
use them as normal. Advanced users should console.log(app)
and see what’s
going on under the hood.
Accessing top level ThreeJS variables
import * as THREE from "three";
import Threeasy from "threeasy";
const app = new Threeasy(THREE);
app.scene.background = new THREE.Color("dodgerblue");
app.camera.position.set(0, 2, 2);
app.camera.lookAt(0, 0, 0);
const mat = new THREE.MeshBasicMaterial();
const geo = new THREE.BoxGeometry();
const mesh = new THREE.Mesh(geo, mat);
app.animate(() => {
mesh.rotation.y += 0.01;
});
app.scene.add(mesh);
See example